Articles Tagged 'xbox360'
Podcast
Mini-Grindcast: Your Mother-Father Is So Fat...
By Josh posted on Wed 12 May 2010

The Thankless Grind crew indulge in a spot of fisticuffs on today’s episode of the Mini-Grindcast and talk about ACE Team’s first-person brawler Zeno Clash: Ultimate Edition for Xbox 360. Embracing the brutal teachings of Metamoq, Ian and Josh deliver a barrage of flying fists to the beaked visages of several mutant chicken men and discuss fish guns, giant hermaphrodites and why saying “Hieronymus Bosch” is so damn satisfying.
Listen on for 5 minutes of conversation.
News
Rumour: Is This A Slim Xbox 360 Motherboard?
By
Ian posted on
Thu 18 Mar 2010

Some shots of what look like smaller Xbox 360 motherboards showed up on a Chinese tech forum. People who know what they're looking at when it comes to this sort of thing say it's a slimmed down CPU and GPU with a massively reduced heat sync for extra hotness. Let's hope they've done the physics maths right on that one.
The only other real notable thing is that there are two SATA ports instead of the single port of the current xbox 360 boards. Clearly this is all 100% confirmed absolute proof that the slim Xbox 360 will have two hard drives (lies).
Read on for pictures and my thoughts on this.
Feature
Dear Diary: 10th March 2010
By
Sam posted on
Wed 10 Mar 2010

Dear Diary,
I've forgiven Mass Effect 2 for the events of last week.
It's truly amazing the difference a couple of days can make. After my well documented disappointment with Bioware's crew member selection system for the finale of Mass Effect 2 last week, not to mention the associated rage quitting that took place, I picked the game up again, sat through the cut scenes, made some more educated choices and finally got through the first section of the mission without anyone dying.
To read Sam's diary entry, including how he hopes to party like it's 1999 with Final Fantasy XIII, hit
Read On!
News
Bodycount: The New Black?
By
Sam posted on
Tue 09 Mar 2010

Codemasters are back in Black. Stuart Black that is, who has today been announced as the Creative Director of a new "genre defining" FPS game from the Guildford based studio. Arriving amid an self-proclaimed orgy of bullets and destruction in Q1 of 2011, Bodycount will have players working for an organisation known only as the 'Network' and tasked with eliminating enemy 'Targets'. It probably goes without saying that the game will support multiplayer action on a single console and online for both the PlayStation 3 and Xbox 360.
Bodycount will utilise Codemaster's EGO engine, traditionally featured in the developer's array of driving simulators, which will allow players to "shred" the environment with bullets and allow complete destruction of the game world. Stuart Black's last game, the eponymously named 'Black' was released by Criterion on the PlayStation 2 and Xbox in early 2006, receiving a good reception from a number of publications. It is now also available on the Xbox 360 as part of the Originals downloads service.
Will Bodycount strike a body blow to traditional first-person shooters or are Codemasters counting their chickens before they're hatched?
To find out more about Bodycount, hit
Read On!
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I've been wishing for a slim xbox for ages. Hope this turns out to be real.