Great iPhone Ports - Is There An App For That?
A trio of announcements over the last couple of days have let iPhone owners know that they are in for a visit from the ghosts of gaming past, present and future. Up first is the news from Square Enix that both Final Fantasy I and II are returning from times past and will "soon" be making an appearance on Apple's App Store. The dispatch was also accompanied by a short video featuring gameplay footage from the Japanese port, which appears to look more faithful to original PlayStation port, last seen on the GameBoy Advance, than to the more recent PlayStation Portable remake.
Next up, Capcom demonstrated they are living in the present by releasing the third mobile update for their zombie splattering franchise, this time throwing in a smattering of extra features including Mercenary Mode, Coin Shoot Mode and a tutorial. Sounding more like a language course than a game, 'Resident Evil 4 Mobile For Beginners' will be available from the App Store in chapter sized chunks, allowing iPhone owners to pay as they play rather than shelling out for the whole shebang up front.
Capcom then followed this news up by announcing that the future (March in this case) will be bringing Street Fighter IV to the iPhone in all of its 2.5D glory. The mobile version will feature assets scaled down from the console versions as well as a selection of new and classic characters alongside the ubiquitous Ken and Ryu. Controversy is already surrounding decision to use a virtual joystick for character control, but fans of the series will be relieved to hear that multiplayer gameplay will be supported via Bluetooth.
Is the iPhone on the verge of ushering in a new age of high-end mobile gaming or should some ideas be herded away from the platform with a big pointy stick?