Bodycount: The New Black?
Codemasters are back in Black. Stuart Black that is, who has today been announced as the Creative Director of a new "genre defining" FPS game from the Guildford based studio. Arriving amid an self-proclaimed orgy of bullets and destruction in Q1 of 2011, Bodycount will have players working for an organisation known only as the 'Network' and tasked with eliminating enemy 'Targets'. It probably goes without saying that the game will support multiplayer action on a single console and online for both the PlayStation 3 and Xbox 360.
Bodycount will utilise Codemaster's EGO engine, traditionally featured in the developer's array of driving simulators, which will allow players to "shred" the environment with bullets and allow complete destruction of the game world. Stuart Black's last game, the eponymously named 'Black' was released by Criterion on the PlayStation 2 and Xbox in early 2006, receiving a good reception from a number of publications. It is now also available on the Xbox 360 as part of the Originals downloads service.
Will Bodycount strike a body blow to traditional first-person shooters or are Codemasters counting their chickens before they're hatched?