Pokemon Black and White - Change, I Chose You
Mere minutes after Pokemon HeartGold and SoulSilver are released the Pokemon people are itching to announce their new game. Remakes? Whatever! Here's the goddamn fifth generation already!
Firstly they showed new logos, then some scans of the latest Famitsu showed some screenshots. The biggest thing I've noticed about these was that they appeared to be moving away from the tile based area design that past Pokemon games have used, as there appeared to be actual curves on roads and some angles that aren't 90 degrees. This may not sound like much, but the tiles were key to the way getting into battles with pokemon trainers worked, so it seems like they are going to have to overhaul that and other systems.
Finally a video cropped up of some appropriately wacky looking Japanese TV hosts watching and reacting to some gameplay footage. Here it is:
Most notable is the change of perspective with the camera being much closer to the ground than before, and what appears to be an area based on a cylinder which reminds me of a Lemmings game no-one played called Lemmings Revolution
. While the forth generation (Diamond and Pearl) mostly seemed to be about the added connectivity options the DS hardware enabled and to a lesser extent making the jump to 3d, this generation seems like it'll be more about changing some core things about the series.
But what should they change?
: James brought up the theory that the cylyndrical level might just be a fancy camera trick hiding a still tile based design. He suggests that should a player leave by one of the steps at bottom of the screen, the camera would swing around so that the stairs are verticaly orientated. He also pointed out that the NPCs are pacing around like they are going between tiles as they used to do. We need them to release more videos before this puzzle will be solved I think.