Spicy Ocelot Placentas Collected
In an attempt to return a loaned game sometime this century, I am spending some time getting through Ubisoft’s 2008 “Smash-Hit” Rainbow Six Vegas 2, a game that went practically un-noticed by me and pretty much everyone else at the time. I played the original Vegas in mid 2009 and thought it was awesome for a pre-Cod 4 shooter if a bit clunky. I remember at the time this sequel was decreed by internet jokesters to be more of a Vegas 1.5 than a true sequel. Playing it now, I can definitely see why one might want to do that if one were of such a persuasion. The gameplay is identical, the graphics look worse somehow, but it grabbed a whole bunch of delicious Call of Duty 4 fruit as it flew past in the form of lots of character levelling and experience coming out of everyone as you kill them.
The levelling stuff is weird as the game now provides incentive for you to do everything yourself in the form of bonus experience for headshots, long range shots, short range shots, etc. In fact the worst possible distance to shoot someone is at medium distance, there ain’t nothing special about shooting someone down a hall, you gotta get close! Or further away! In the first game, you would often use your two doofus squadies to solve most situations as they are hardier than you are, and the checkpoint was like 6 rooms ago I ain’t dying now! But now you’ll want to do it all yourself and make the squadies go stand in a skip or something, the kill stealing bastards. This obviously has lead me to getting in a bit over my head at times, still at least I persevered levelling up and unlocked new garisher camo.