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Crunchy Spider Legs Collected

 
Grind Daily Grind: Minecraft's Cheeky Chops Sam's avatar
 
Cheeky Chops
So, despite being able to carry sixty-four blocks of cobblestone in a single slot (keeping in mind that the hole left after removing two blocks is enough for a man to stand in), it would appears that only a single raw pork chop can exist in the same space.

Therefore by process of elimination, I have deduced that either Minecraft's pork chops are so slimy that stacking them is impossible, or that they are big enough to bring a whole new meaning to 'eat-all-you can'.

Other hypotheses welcome...
Feature Random Thoughts: Fable 3 Isn't Very Good Ian's avatar
 
Spoiler Warning: Heavy Spoilers for Fable 3
kinda crap
I finished Fable 3 over the weekend and I sorta never want to play it ever again. Why? Read on!
 
Feature Random Thoughts: White Knight Chronicles Ian's avatar
 
So bland
I can see how its tempting to stretch a game out a bit too much to try and get your "30 hours of gameplay!" bullet point up a bit. Of course you wouldn't do this at the beginning of a game as that has to be good enough to get people in. No, of course you'd do it right at the end when everyone is already committed to it. White Knight Chronicles is perhaps the worst offender of this I've found in a long time.

The game is sort of unremarkable as a whole. The story is plain, the characters are plain, the combat system is unchallenging and slow. It has this all encompassing aura of blandness that never borders on badness. That said it all sort of goes down pretty easy and I understand it to be very short for a JRPG. I've been leaving it running while I've been in for the last couple of weeks and just sort of playing 15 minutes here and there. It has become increasingly a chore as it's progressed and last few hours have been quite maddening.

The area called the Van Haven Waste is a three hour slog through the worst looking area in the game alternating between identical underground caves and overground wastelands about 15 times. You fight the same four monsters, and see the same caves for the duration. There is no story, and exploring the side tunnels only ever rewards you with loot that was available to buy from the store in the previous town. Seriously, 15 minutes of detour for a thing that I didn't want to buy 2 hours ago? Eff you, game.

Oh well, I'm almost through it now just in time for the sequel! I understand they've sped up the combat for that, thank christ.
Podcast Mini-Grindcast: Split/Difference? Josh's avatar
 
Splitting Mad
Whilst last year’s Infamous and Prototype confounded the gaming public with their hoodies, superpowers and general cosmetic similarities, 2010 heralds a brand new age of confusion with a duo of seemingly identical racing games. On today’s Mini-Grindcast, Josh and Ian cut through the confusion and discuss the differences between Bizarre Creations' neon-streaked power-up fest Blur and Black Rock Studio's explosive Michael Bay-inspired Split/Second: Velocity.

Listen on for 5 minutes of conversation.
Podcast Mini-Grindcast: Your Mother-Father Is So Fat... Josh's avatar
 
Word To Your Mother-Father
The Thankless Grind crew indulge in a spot of fisticuffs on today’s episode of the Mini-Grindcast and talk about ACE Team’s first-person brawler Zeno Clash: Ultimate Edition for Xbox 360. Embracing the brutal teachings of Metamoq, Ian and Josh deliver a barrage of flying fists to the beaked visages of several mutant chicken men and discuss fish guns, giant hermaphrodites and why saying “Hieronymus Bosch” is so damn satisfying.

Listen on for 5 minutes of conversation.
Grind Daily Grind: Monster Hunter Tri Ian's avatar
 
Monster Huntin
I really had no idea what Monster Hunter was when picking this game up. I'd briefly watched Josh play a few minutes of Monster Hunter Freedom 2, and understood it to be a sort of like the parts of an MMO which are dull (grinding for drops/resource gathering/crafting) made into a janky action game with long load times. I also know that the Monster Hunter games are obscenely popular over in Japan, so figured there was probably something I was not getting. As I am not the biggest handheld game player, this Wii game seemed like a great way to get into the series to see if I can figure it out especially as it seems technically much more competent than the PSP games.

Awesome: Classic Controlling - Tutorials - Get you Going - Kill a Thing - Hmm, Upgrades

Boresome: Camera Issues

So wait, Monster Hunting? Is that in this game? Read on to find out.
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